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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ShulkerBullet.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/legacy/ActorUniqueID.h"
7
#include "mc/world/actor/ActorInitializationMethod.h"
8
#include "mc/world/actor/projectile/PredictableProjectile.h"
9
10
// auto generated forward declare list
11
// clang-format off
12
class
ActorDefinitionGroup
;
13
class
CompoundTag
;
14
class
DataLoadHelper
;
15
class
EntityContext
;
16
struct
ActorDefinitionIdentifier
;
17
struct
VariantParameterList
;
18
// clang-format on
19
20
class
ShulkerBullet :
public
::PredictableProjectile
{
21
public
:
22
// member variables
23
// NOLINTBEGIN
24
::ll::TypedStorage<8, 8, ::ActorUniqueID> ownerId;
25
// NOLINTEND
26
27
public
:
28
// prevent constructor by default
29
ShulkerBullet();
30
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public
:
32
// virtual functions
33
// NOLINTBEGIN
34
virtual
void
reloadHardcoded(::ActorInitializationMethod,
::VariantParameterList
const
&)
/*override*/
;
35
36
virtual
void
normalTick()
/*override*/
;
37
38
virtual
bool
isOnFire()
const
/*override*/
;
39
40
virtual ::ActorUniqueID getSourceUniqueID()
const
/*override*/
;
41
42
virtual
void
addAdditionalSaveData(
::CompoundTag
& tag)
const
/*override*/
;
43
44
virtual
void
readAdditionalSaveData(
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper)
/*override*/
;
45
// NOLINTEND
46
47
public
:
48
// member functions
49
// NOLINTBEGIN
50
MCNAPI
ShulkerBullet
(
51
::ActorDefinitionGroup
* definitions,
52
::ActorDefinitionIdentifier
const
& definitionName,
53
::EntityContext
& entityContext
54
);
55
// NOLINTEND
56
57
public
:
58
// constructor thunks
59
// NOLINTBEGIN
60
MCNAPI
void
*
$ctor
(
61
::ActorDefinitionGroup
* definitions,
62
::ActorDefinitionIdentifier
const
& definitionName,
63
::EntityContext
& entityContext
64
);
65
// NOLINTEND
66
67
public
:
68
// virtual function thunks
69
// NOLINTBEGIN
70
MCNAPI
void
$reloadHardcoded
(::ActorInitializationMethod,
::VariantParameterList
const
&);
71
72
MCNAPI
void
$normalTick
();
73
74
MCNAPI
bool
$isOnFire
()
const
;
75
76
MCNAPI ::ActorUniqueID
$getSourceUniqueID
()
const
;
77
78
MCNAPI
void
$addAdditionalSaveData
(
::CompoundTag
& tag)
const
;
79
80
MCNAPI
void
$readAdditionalSaveData
(
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper);
81
82
83
// NOLINTEND
84
85
public
:
86
// vftables
87
// NOLINTBEGIN
88
MCNAPI
static
void
**
$vftable
();
89
// NOLINTEND
90
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
CompoundTag
Definition
CompoundTag.h:18
DataLoadHelper
Definition
DataLoadHelper.h:20
EntityContext
Definition
EntityContext.h:15
PredictableProjectile
Definition
PredictableProjectile.h:8
ShulkerBullet::$vftable
static MCAPI void ** $vftable()
ShulkerBullet::$normalTick
MCAPI void $normalTick()
ShulkerBullet::ShulkerBullet
MCAPI ShulkerBullet(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
ShulkerBullet::$getSourceUniqueID
MCAPI::ActorUniqueID $getSourceUniqueID() const
ShulkerBullet::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
ShulkerBullet::$addAdditionalSaveData
MCAPI void $addAdditionalSaveData(::CompoundTag &tag) const
ShulkerBullet::$isOnFire
MCAPI bool $isOnFire() const
ShulkerBullet::$reloadHardcoded
MCAPI void $reloadHardcoded(::ActorInitializationMethod, ::VariantParameterList const &)
ShulkerBullet::$readAdditionalSaveData
MCAPI void $readAdditionalSaveData(::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
VariantParameterList
Definition
VariantParameterList.h:17
src
mc
world
actor
projectile
ShulkerBullet.h
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for LeviLamina by
1.16.1