3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/actor/v2/ddrv2/PoolItemHandle.h"
7#include "mc/deps/minecraft_renderer/game/ShadowContext.h"
19 ::ll::TypedStorage<8, 8, ::ddrv2::PoolItemHandle<::DataDrivenRendererPool>> mHandle;
20 ::ll::TypedStorage<1, 1, ::ShadowContext> mShadowContext;
21 ::ll::TypedStorage<8, 8, ::Actor*> mActor;
Definition DataDrivenRendererPool.h:5
Definition RequestedDataDrivenRender.h:5