3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/strict/AddRemove.h"
7#include "mc/deps/ecs/strict/EntityFactoryT.h"
8#include "mc/deps/ecs/strict/Filter.h"
9#include "mc/deps/ecs/strict/GlobalRead.h"
10#include "mc/deps/ecs/strict/GlobalWrite.h"
11#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
12#include "mc/deps/ecs/strict/Read.h"
13#include "mc/deps/ecs/strict/StrictExecutionContext.h"
14#include "mc/deps/ecs/strict/Write.h"
15#include "mc/entity/components/InsideBlockWithPosAndBlockComponent.h"
16#include "mc/entity/components/InsideBlockWithPosComponent.h"
53namespace EntityInsideSystemImpl {
57 ::InterpolateMovementNeededComponent,
59 ::FreezingImmuneFromEquipmentComponent,
60 ::IsDeadFlagComponent,
62 ::WasInWaterFlagComponent>,
65 ::ActorMovementTickNeededComponent,
66 ::ActorGameTypeComponent,
67 ::BlockMovementSlowdownImmunityComponent,
68 ::DimensionTypeComponent,
69 ::MovementAbilitiesComponent>,
71 ::BlockMovementSlowdownMultiplierComponent,
72 ::FallDistanceComponent,
73 ::InsideBlockComponent,
74 ::StateVectorComponent>,
76 ::BlockMovementSlowdownAppliedComponent,
78 ::IgnoresEntityInsideFlagComponent,
79 ::InsideBubbleColumnBlockComponent,
80 ::InsideBlockWithPosAndBlockComponent<::CactusBlockFlag>,
81 ::InsideBlockWithPosAndBlockComponent<::EndPortalBlockFlag>,
82 ::InsideGenericBlockComponent,
83 ::InsideBlockWithPosAndBlockComponent<::HoneyBlockFlag>,
84 ::InsideBlockWithPosAndBlockComponent<::PowderSnowBlockFlag>,
85 ::InsideBlockWithPosAndBlockComponent<::SweetBerryBushBlockFlag>,
86 ::InsideBlockWithPosComponent<::WaterlilyBlockFlag>,
87 ::InsideBlockWithPosAndBlockComponent<::WebBlockFlag>>,
88 ::GlobalRead<::ExternalDataComponent, ::LocalConstBlockSourceFactoryComponent>,
90 ::EntityFactoryT<>>> {
133 ::ll::TypedStorage<1, 1, bool const> mIsClientSide;
178 virtual void singleTick(
261 MCAPI
void $singleTick(
Definition IStrictTickingSystem.h:6
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6
Definition AABBShapeComponent.h:9
Definition ActorGameTypeComponent.h:8
Definition ActorMovementTickNeededComponent.h:5
Definition BlockMovementSlowdownAppliedComponent.h:5
Definition BlockMovementSlowdownImmunityComponent.h:8
Definition BlockMovementSlowdownMultiplierComponent.h:8
Definition BoatFlagComponent.h:5
Definition CactusBlockFlag.h:5
Definition DimensionTypeComponent.h:8
Definition EndPortalBlockFlag.h:5
Definition EntityFactoryT.h:6
Definition EntityInside.h:90
static MCAPI void ** $vftable()
Definition ExternalDataComponent.h:10
Definition FallDistanceComponent.h:5
Definition FreezingComponent.h:12
Definition FreezingImmuneFromEquipmentComponent.h:5
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition HoneyBlockFlag.h:5
Definition IgnoresEntityInsideFlagComponent.h:5
Definition InsideBlockComponent.h:13
Definition InsideBlockWithPosAndBlockComponent.h:6
Definition InsideBlockWithPosComponent.h:6
Definition InsideBubbleColumnBlockComponent.h:5
Definition InsideGenericBlockComponent.h:13
Definition InterpolateMovementNeededComponent.h:5
Definition IsDeadFlagComponent.h:5
Definition LocalConstBlockSourceFactoryComponent.h:8
Definition MovementAbilitiesComponent.h:5
Definition PlayerComponent.h:5
Definition PowderSnowBlockFlag.h:5
Definition StateVectorComponent.h:8
Definition SweetBerryBushBlockFlag.h:5
Definition WasInWaterFlagComponent.h:5
Definition WaterlilyBlockFlag.h:5
Definition WebBlockFlag.h:5