LeviLamina
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GamepadEventThrottler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace OreUI {
6
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::TypedStorage<4, 144, ::std::array<int, 36>> mButtonEventCounters;
12 ::ll::TypedStorage<8, 576, ::std::array<::std::optional<::std::chrono::steady_clock::time_point>, 36>>
13 mButtonLongPressTimestamps;
14 ::ll::TypedStorage<8, 64, ::std::array<::std::chrono::steady_clock::time_point, 8>>
15 mNavigationalButtonEventTimestamps;
16 // NOLINTEND
17};
18
19} // namespace OreUI
Definition GamepadEventThrottler.h:7