LeviLamina
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CampfireBlockRenderer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/renderer/blockactor/BlockActorRenderer.h"
7#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
8
9// auto generated forward declare list
10// clang-format off
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mSelectionOverlayMaterial;
20 ::ll::TypedStorage<1, 1, bool> mSelected;
21 // NOLINTEND
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual void
27 render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData) /*override*/;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33 MCAPI void $render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData);
34 // NOLINTEND
35};
Definition BaseActorRenderContext.h:5
Definition BlockActorRenderer.h:5
Definition CampfireBlockRenderer.h:5
Definition BlockActorRenderData.h:5