LeviLamina
Loading...
Searching...
No Matches
ObserverBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Direction.h"
7#include "mc/world/Flip.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class Block;
13class BlockPos;
14class BlockSource;
15class PulseCapacitor;
16namespace BlockEvents { class BlockPlaceEvent; }
17namespace BlockEvents { class BlockQueuedTickEvent; }
18// clang-format on
19
20class ObserverBlock : public ::BlockType {
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ~ObserverBlock() /*override*/ = default;
25
26 virtual int getVariant(::Block const& block) const /*override*/;
27
28 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
29 /*override*/;
30
31 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
32
33 virtual void movedByPiston(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
34
35 virtual void setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
36
37 virtual bool
38 shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const
39 /*override*/;
40
41 virtual bool isValidAuxValue(int value) const /*override*/;
42
43 virtual bool isSignalSource() const /*override*/;
44
45 virtual bool allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const
46 /*override*/;
47
48 virtual ::Block const& getRenderBlock() const /*override*/;
49
50 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
51
52 virtual ::Flip getFaceFlip(uchar face, ::Block const& block) const /*override*/;
53 // NOLINTEND
54
55public:
56 // member functions
57 // NOLINTBEGIN
58 MCAPI void _installCircuit(::BlockSource& region, ::BlockPos const& pos, bool calledFromLoad, bool turnOn) const;
59
60 MCAPI void
61 _updateState(::BlockSource& region, ::BlockPos const& pos, ::PulseCapacitor& component, bool turnOn) const;
62
63 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
64
65 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
66 // NOLINTEND
67
68public:
69 // virtual function thunks
70 // NOLINTBEGIN
71 MCAPI int $getVariant(::Block const& block) const;
72
73 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
74
75 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
76
77 MCAPI void $movedByPiston(::BlockSource& region, ::BlockPos const& pos) const;
78
79 MCAPI void $setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const;
80
81 MCAPI bool
82 $shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const;
83
84 MCAPI bool $isValidAuxValue(int value) const;
85
86 MCFOLD bool $isSignalSource() const;
87
88 MCFOLD bool $allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const;
89
90 MCAPI ::Block const& $getRenderBlock() const;
91
92 MCAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
93
94 MCAPI ::Flip $getFaceFlip(uchar face, ::Block const& block) const;
95
96
97 // NOLINTEND
98
99public:
100 // vftables
101 // NOLINTBEGIN
102 MCAPI static void** $vftable();
103 // NOLINTEND
104};
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:17
Definition BlockSource.h:71
Definition Block.h:41
Definition ObserverBlock.h:20
Definition PulseCapacitor.h:17