LeviLamina
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ExperiencePotion.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/projectile/Throwable.h"
7
8class ExperiencePotion : public ::Throwable {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 virtual float getGravity() /*override*/;
13
14 virtual float getThrowPower() /*override*/;
15
16 virtual float getThrowUpAngleOffset() /*override*/;
17 // NOLINTEND
18
19public:
20 // virtual function thunks
21 // NOLINTBEGIN
22#ifdef LL_PLAT_S
23 MCFOLD float $getGravity();
24#else // LL_PLAT_C
25 MCAPI float $getGravity();
26#endif
27
28 MCFOLD float $getThrowPower();
29
30 MCAPI float $getThrowUpAngleOffset();
31
32
33 // NOLINTEND
34
35public:
36 // vftables
37 // NOLINTBEGIN
38 MCAPI static void** $vftable();
39 // NOLINTEND
40};
Definition ExperiencePotion.h:8
static MCAPI void ** $vftable()