LeviLamina
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BlockQueuedTickingComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/DefinitionTrigger.h"
7#include "mc/world/level/block/components/IBlockComponent.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<1, 1, bool> mLooping;
14 ::ll::TypedStorage<4, 4, uint> mDelayIntervalMinTicks;
15 ::ll::TypedStorage<4, 4, uint> mDelayIntervalMaxTicks;
16 ::ll::TypedStorage<8, 56, ::DefinitionTrigger> mOnTimeDown;
17 // NOLINTEND
18
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ~BlockQueuedTickingComponent() = default;
23 // NOLINTEND
24};
Definition BlockQueuedTickingComponent.h:9
Definition IBlockComponent.h:5