LeviLamina
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BiomeIdType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/NewType.h"
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struct
BiomeIdType
:
public
::NewType<ushort> {};
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namespace
std
{
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template
<>
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struct
hash<::
BiomeIdType
> {
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size_t
operator()(
::BiomeIdType
const
&
id
)
const
noexcept
{
return
std::hash<ushort>{}(
id
.mValue); }
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};
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}
// namespace std
std
STL namespace.
BiomeIdType
Definition
BiomeIdType.h:8
src
mc
world
level
biome
BiomeIdType.h
Generated on
for LeviLamina by
1.16.1