3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/actor/ChestBlockActor.h"
23 virtual bool canPushInItem(
int,
int,
::ItemStack const&)
const ;
25 virtual bool canPullOutItem(
int,
int,
::ItemStack const&)
const ;
31 MCAPI static ::std::unique_ptr<::EnderChestBlockActor> createEnderChestBlockEntity(
::BlockPos const& pos);
39 MCFOLD
bool $canPushInItem(
int,
int,
::ItemStack const&)
const;
41 MCFOLD
bool $canPullOutItem(
int,
int,
::ItemStack const&)
const;
Definition EnderChestBlockActor.h:15
static MCAPI void ** $vftableForBlockActor()
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
static MCAPI void ** $vftable()
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()
Definition ItemStack.h:26