3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/math/Vec2.h"
7#include "mc/util/molang/ExpressionNode.h"
9namespace ParticleSystem {
15 ::ll::TypedStorage<8, 32, ::std::array<::ExpressionNode, 2>> mBaseUV;
16 ::ll::TypedStorage<4, 8, ::Vec2> mSizeUV;
17 ::ll::TypedStorage<4, 8, ::Vec2> mStepUV;
18 ::ll::TypedStorage<4, 4, float> mFPS;
19 ::ll::TypedStorage<8, 16, ::ExpressionNode> mMaxFrame;
20 ::ll::TypedStorage<1, 1, bool> mStretchToLifetime;
21 ::ll::TypedStorage<1, 1, bool> mLoop;