LeviLamina
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GameTestInstanceLedger.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/gametest/framework/IGameTestListener.h"
7
8// auto generated forward declare list
9// clang-format off
10struct DimensionType;
11namespace gametest { class BaseGameTestInstance; }
12// clang-format on
13
14class GameTestInstanceLedger : public ::gametest::IGameTestListener {
15public:
16 // member variables
17 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 GameTestInstanceLedger& operator=(GameTestInstanceLedger const&);
25 GameTestInstanceLedger(GameTestInstanceLedger const&);
26 GameTestInstanceLedger();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual void onTestStructureLoaded(::gametest::BaseGameTestInstance& testInstance) /*override*/;
32 // NOLINTEND
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCNAPI void clear(::DimensionType dimension);
38 // NOLINTEND
39
40public:
41 // static variables
42 // NOLINTBEGIN
43 MCNAPI static ::std::string const& GAME_TEST_INSTANCE_PREFIX();
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
50
51
52 // NOLINTEND
53
54public:
55 // vftables
56 // NOLINTBEGIN
57 MCNAPI static void** $vftable();
58 // NOLINTEND
59};
MCAPI void $onTestStructureLoaded(::gametest::BaseGameTestInstance &testInstance)
static MCAPI ::std::string const & GAME_TEST_INSTANCE_PREFIX()
MCAPI void clear(::DimensionType dimension)
static MCAPI void ** $vftable()
Definition BaseGameTestInstance.h:20
Definition IGameTestListener.h:12
Definition DimensionType.h:5
Definition Alias.h:14