16struct UpdateAttributesPacketPayload {
20 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRuntimeId;
21 ::ll::TypedStorage<8, 24, ::std::vector<::AttributeData>> mAttributeData;
22 ::ll::TypedStorage<8, 8, ::PlayerInputTick> mTick;
27 UpdateAttributesPacketPayload();
32 MCAPI UpdateAttributesPacketPayload(
35 ::std::vector<::AttributeInstanceHandle>
const& dirtyData,
39 MCAPI ~UpdateAttributesPacketPayload();
48 ::std::vector<::AttributeInstanceHandle>
const& dirtyData,