3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/file/Path.h"
20 ::ll::TypedStorage<8, 32, ::Core::Path> mPackagePath;
21 ::ll::TypedStorage<8, 8, ::Gameface::TemporaryTextureHolder&> mTemporaryTextureHolder;
22 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::OreUI::ILiveViewCollectionPublisher>> mLiveViewPublisher;
23 ::ll::TypedStorage<8, 64, ::std::function<void()>> mReloadAllViews;
24 ::ll::TypedStorage<1, 1, bool> mIsRenderDragonEnabled;
29 RegisterResourceHandlersArguments& operator=(RegisterResourceHandlersArguments
const&);
30 RegisterResourceHandlersArguments(RegisterResourceHandlersArguments
const&);
31 RegisterResourceHandlersArguments();
Definition TemporaryTextureHolder.h:7
Definition ILiveViewCollectionPublisher.h:7
Definition RegisterResourceHandlersArguments.h:7