LeviLamina
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DedicatedServerGameTestRunner.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
DedicatedServerGameTestRunner {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 120>
mUnk67324a;
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::ll::UntypedStorage<8, 152>
mUnkd3a2d2;
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::ll::UntypedStorage<8, 64>
mUnk3ffb72;
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::ll::UntypedStorage<8, 64>
mUnk32e7ac;
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::ll::UntypedStorage<1, 1>
mUnka6cf52;
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::ll::UntypedStorage<8, 8>
mUnka26d55;
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::ll::UntypedStorage<8, 16>
mUnk8dd78f;
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::ll::UntypedStorage<8, 8>
mUnkf8a851;
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::ll::UntypedStorage<8, 8>
mUnkc340eb;
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::ll::UntypedStorage<8, 8>
mUnk7247f6;
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::ll::UntypedStorage<1, 1>
mUnke03888;
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::ll::UntypedStorage<1, 1>
mUnkdb76a0;
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::ll::UntypedStorage<4, 4>
mUnk1da246;
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// NOLINTEND
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public
:
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// prevent constructor by default
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DedicatedServerGameTestRunner& operator=(DedicatedServerGameTestRunner
const
&);
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DedicatedServerGameTestRunner(DedicatedServerGameTestRunner
const
&);
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DedicatedServerGameTestRunner();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
bool
_saveReport
();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI
static
bool
_writeFile
(::std::string
const
& fileName, ::std::string
const
& contents);
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// NOLINTEND
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};
DedicatedServerGameTestRunner::_saveReport
MCAPI bool _saveReport()
DedicatedServerGameTestRunner::_writeFile
static MCAPI bool _writeFile(::std::string const &fileName, ::std::string const &contents)
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
server
DedicatedServerGameTestRunner.h
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