3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/level/block/actor/ChestBlockActor.h"
19 virtual ::std::string getName()
const ;
23 virtual void startOpen(
::Actor& actor) ;
25 virtual void stopOpen(
::Actor& actor) ;
27 virtual ::SharedTypes::Legacy::LevelSoundEvent getOpenSound()
const ;
29 virtual ::SharedTypes::Legacy::LevelSoundEvent getCloseSound()
const ;
35 MCAPI ::std::string $getName()
const;
39 MCAPI
void $startOpen(
::Actor& actor);
41 MCAPI
void $stopOpen(
::Actor& actor);
43 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $getOpenSound()
const;
45 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $getCloseSound()
const;
Definition BarrelBlockActor.h:15
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()
static MCAPI void ** $vftable()
static MCAPI void ** $vftableForBlockActor()
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
Definition BlockSource.h:71