LeviLamina
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PlayerRenderingParameters.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::TypedStorage<4, 64, ::glm::mat4x4> mView;
10 ::ll::TypedStorage<4, 64, ::glm::mat4x4> mProjection;
11 ::ll::TypedStorage<4, 68, ::std::optional<::glm::mat4x4>> mItemInHandView;
12 ::ll::TypedStorage<4, 68, ::std::optional<::glm::mat4x4>> mItemInHandProjection;
13 ::ll::TypedStorage<4, 4, float> mAspectRatio;
14 ::ll::TypedStorage<4, 12, ::glm::vec3> mWorldOrigin;
15 // NOLINTEND
16};
Definition PlayerRenderingParameters.h:5