3#include "mc/_HeaderOutputPredefine.h"
21 ::ll::TypedStorage<8, 24, ::std::vector<::SkeletonData>> mSkeletonResources;
22 ::ll::TypedStorage<8, 24, ::std::vector<::std::weak_ptr<::DataDrivenGeometry>>> mAssociatedGeometry;
23 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::MeshResource>>> mMeshResources;
24 ::ll::TypedStorage<8, 24, ::std::vector<::GeometryData>> mGeometryData;
25 ::ll::TypedStorage<8, 24, ::std::vector<::mce::MaterialPtr>> mBakedMaterials;
26 ::ll::TypedStorage<8, 24, ::std::vector<::SimpleTextureData>> mBakedTextures;
27 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mDynamicResourceExpressions;
28 ::ll::TypedStorage<8, 24, ::std::vector<::ResourceOffset>> mExtendedResources;
29 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mPartVisibilityExpressions;
30 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mRenderControllerExpressions;
31 ::ll::TypedStorage<8, 24, ::std::vector<float>> mRenderControllerConstants;
32 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mLightMultiplierExpressions;
33 ::ll::TypedStorage<8, 24, ::std::vector<float>> mLightMultiplierConstants;
39 MCAPI ~RenderControllerResources();
Definition DataDrivenGeometry.h:5
Definition ExpressionNode.h:35
Definition MaterialPtr.h:14
Definition GeometryData.h:5
Definition MeshResource.h:5
Definition RenderControllerResources.h:5
Definition ResourceOffset.h:5
Definition SimpleTextureData.h:5
Definition SkeletonData.h:5