21 using Pattern = ::std::pair<uchar, ::ItemColor>;
26 ::ll::TypedStorage<4, 4, ::BannerBlockType> mBannerType;
27 ::ll::TypedStorage<1, 1, ::ItemColor> mBaseColor;
28 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<uchar, ::ItemColor>>> mBannerPatterns;
34 virtual ::LootItemFunction::FunctionType getFunctionType()
const ;
43 _parseBannerPattern(::std::vector<::std::pair<uchar, ::ItemColor>>& patternVec,
::Json::Value const&
object);
49 MCFOLD ::LootItemFunction::FunctionType $getFunctionType()
const;
Definition LootTableContext.h:20