LeviLamina
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FossilFeature.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/BlockDescriptor.h"
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#include "mc/world/level/levelgen/feature/Feature.h"
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// auto generated forward declare list
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// clang-format off
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class
BlockPos
;
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class
BlockSource
;
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class
Random
;
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// clang-format on
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class
FossilFeature
:
public
::Feature
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 176, ::BlockDescriptor> mOreBlockDescriptor;
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::ll::TypedStorage<4, 4, int> mMaxEmptyCorners;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
bool
place(
::BlockSource
& region,
::BlockPos
const
& origin,
::Random
& random)
const
/*override*/
;
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::std::add_lvalue_reference_t<::std::string const[8]> STRUCTURE_LOCATION_FOSSIL();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
bool
$place(
::BlockSource
& region,
::BlockPos
const
& origin,
::Random
& random)
const
;
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// NOLINTEND
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};
BlockPos
Definition
BlockPos.h:17
BlockSource
Definition
BlockSource.h:71
Feature
Definition
Feature.h:18
FossilFeature
Definition
FossilFeature.h:16
Random
Definition
Random.h:10
src
mc
world
level
levelgen
feature
FossilFeature.h
Generated on
for LeviLamina by
1.16.1