LeviLamina
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PlayerInputTick.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class EntityContext;
8// clang-format on
9
10struct PlayerInputTick {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 8, uint64> mValue;
15 // NOLINTEND
16
17public:
18 // prevent constructor by default
19 PlayerInputTick();
20
21public:
22 // member functions
23 // NOLINTBEGIN
24 MCAPI explicit PlayerInputTick(::EntityContext const& entity);
25 // NOLINTEND
26
27public:
28 // constructor thunks
29 // NOLINTBEGIN
30 MCAPI void* $ctor(::EntityContext const& entity);
31 // NOLINTEND
32};
Definition EntityContext.h:15