LeviLamina
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MobSpawnerBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/ActorBlockBase.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Block;
14class BlockPos;
17// clang-format on
18
19class MobSpawnerBlock : public ::ActorBlock {
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 virtual ::AABB getCollisionShape(
24 ::Block const&,
26 ::BlockPos const& pos,
28 ) const /*override*/;
29
30 virtual ::AABB const&
31 getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const
32 /*override*/;
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
38 MCFOLD ::AABB $getCollisionShape(
39 ::Block const&,
41 ::BlockPos const& pos,
43 ) const;
44
45 MCFOLD ::AABB const&
46 $getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const;
47
48
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCAPI static void** $vftable();
55 // NOLINTEND
56};
Definition AABB.h:18
Definition BlockPos.h:17
Definition Block.h:41
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition MobSpawnerBlock.h:19
Definition optional_ref.h:10