LeviLamina
Loading...
Searching...
No Matches
HangingSignBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/actor/SignBlockActor.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockSource;
11// clang-format on
12
13class HangingSignBlockActor : public ::SignBlockActor {
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 virtual float getShadowRadius(::BlockSource& region) const /*override*/;
18 // NOLINTEND
19
20public:
21 // virtual function thunks
22 // NOLINTBEGIN
23 MCFOLD float $getShadowRadius(::BlockSource& region) const;
24
25
26 // NOLINTEND
27
28public:
29 // vftables
30 // NOLINTBEGIN
32
33 MCNAPI static void** $vftableForBlockActor();
34
36
38 // NOLINTEND
39};
Definition BlockSource.h:71
Definition HangingSignBlockActor.h:13
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
static MCAPI void ** $vftableForBlockActor()
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()