3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
26 virtual bool isCraftingBlock()
const ;
28 virtual bool isLavaBlocking()
const ;
30 virtual ::Block
const&
31 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar
id,
::Vec3 const& clickPos,
int itemValue)
const
36 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
40 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
42 virtual bool isInteractiveBlock()
const ;
61 MCFOLD
bool $isCraftingBlock()
const;
63 MCFOLD
bool $isLavaBlocking()
const;
66 $getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar
id,
::Vec3 const& clickPos,
int itemValue)
const;
70 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
76 MCFOLD
bool $isInteractiveBlock()
const;
84 MCAPI
static void** $vftable();
Definition BaseGameVersion.h:8
Definition BlockPlayerInteractEvent.h:18
Definition BlockSource.h:71
Definition ChemistryTableBlock.h:22
Definition HashedString.h:5