LeviLamina
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ReconnectGameProgressHandler Member List

This is the complete list of members for ReconnectGameProgressHandler, including all inherited members.

$addEventProperties(::std::unordered_map<::std::string, ::std::string > &eventProperties) const (defined in ProgressHandler)ProgressHandler
$ctor(::std::variant< ::GameConnectionInfoEx, ::Social::MultiplayerGameInfo, ::ExperienceJoinRequestInfo, ::Realms::RealmId > cookie, ::Connection::ReconnectionType type) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$getLoadingProgress(::MinecraftScreenModel &minecraftScreenModel) const (defined in ProgressHandler)ProgressHandler
$getLoadingState(::MinecraftScreenModel &) const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$getName() const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$getProgressMessage(::MinecraftScreenModel &) const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$getTitleText() const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$getTTSProgressMessage() const (defined in ProgressHandler)ProgressHandler
$onCancel(::MinecraftScreenModel &minecraftScreenModel) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$onComplete(::MinecraftScreenModel &minecraftScreenModel) (defined in ProgressHandler)ProgressHandler
$onExit(::MinecraftScreenModel &) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$onGameEventNotification(::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification) (defined in ProgressHandler)ProgressHandler
$onRetry(::MinecraftScreenModel &minecraftScreenModel) (defined in ProgressHandler)ProgressHandler
$onStart(::MinecraftScreenModel &) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$showLoadingBar() const (defined in ProgressHandler)ProgressHandler
$tick(::MinecraftScreenModel &minecraftScreenModel) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
$vftable()ReconnectGameProgressHandlerstatic
addEventProperties(::std::unordered_map<::std::string, ::std::string > &eventProperties) const (defined in ProgressHandler)ProgressHandlervirtual
getLoadingProgress(::MinecraftScreenModel &minecraftScreenModel) const (defined in ProgressHandler)ProgressHandlervirtual
getLoadingState(::MinecraftScreenModel &) const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual
getName() const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual
getProgressMessage(::MinecraftScreenModel &) const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual
getTitleText() const (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
getTTSProgressMessage() const (defined in ProgressHandler)ProgressHandler
mCookie (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
mProgressAnimation (defined in ProgressHandler)ProgressHandler
mReconnectInitiated (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
mSuspendTime (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
mType (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
onCancel(::MinecraftScreenModel &minecraftScreenModel) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual
onComplete(::MinecraftScreenModel &minecraftScreenModel) (defined in ProgressHandler)ProgressHandlervirtual
onExit(::MinecraftScreenModel &) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual
onGameEventNotification(::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification) (defined in ProgressHandler)ProgressHandlervirtual
onRetry(::MinecraftScreenModel &minecraftScreenModel) (defined in ProgressHandler)ProgressHandlervirtual
onStart(::MinecraftScreenModel &) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual
ReconnectGameProgressHandler() (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
ReconnectGameProgressHandler(::std::variant< ::GameConnectionInfoEx, ::Social::MultiplayerGameInfo, ::ExperienceJoinRequestInfo, ::Realms::RealmId > cookie, ::Connection::ReconnectionType type) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandler
showLoadingBar() const (defined in ProgressHandler)ProgressHandler
tick(::MinecraftScreenModel &minecraftScreenModel) (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual
~ProgressHandler()=default (defined in ProgressHandler)ProgressHandlervirtual
~ReconnectGameProgressHandler()=default (defined in ReconnectGameProgressHandler)ReconnectGameProgressHandlervirtual