LeviLamina
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TrailSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7#include "mc/world/level/BlockPos.h"
8
9// auto generated forward declare list
10// clang-format off
12class EntityRegistry;
13struct TrailComponent;
14// clang-format on
15
17public:
18 // TrailSystem inner types declare
19 // clang-format off
20 struct BlockPositions;
21 // clang-format on
22
23 // TrailSystem inner types define
25 public:
26 // member variables
27 // NOLINTBEGIN
28 ::ll::TypedStorage<4, 48, ::BlockPos[4]> mBlockPos;
29 // NOLINTEND
30 };
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual void tick(::EntityRegistry& registry) /*override*/;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCAPI static void _tickComponent(::ActorOwnerComponent& actorOwnerComponent, ::TrailComponent& trailComponent);
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCAPI void $tick(::EntityRegistry& registry);
48
49
50 // NOLINTEND
51};
Definition ActorOwnerComponent.h:10
Definition EntityRegistry.h:10
Definition ITickingSystem.h:15
Definition TrailSystem.h:16
Definition TrailComponent.h:13
Definition TrailSystem.h:24