LeviLamina
Loading...
Searching...
No Matches
ShaderCodePlatform.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace dragon::materials {
6
7enum class ShaderCodePlatform : uchar {
8 Direct3DSm40 = 0,
9 Direct3DSm50 = 1,
10 Direct3DSm60 = 2,
11 Direct3DSm65 = 3,
12 Direct3DXb1 = 4,
13 Direct3DXbx = 5,
14 Glsl120 = 6,
15 Glsl430 = 7,
16 Essl310 = 8,
17 Metal = 9,
18 Vulkan = 10,
19 Pssl = 11,
20 Unknown = 12,
21 Count = 12,
22};
23
24}