LeviLamina
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SeagrassBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockPos;
16class BlockSource;
19namespace BlockEvents { class BlockPlaceEvent; }
20namespace BlockEvents { class BlockQueuedTickEvent; }
21// clang-format on
22
23class SeagrassBlock : public ::BlockType {
24public:
25 // prevent constructor by default
26 SeagrassBlock();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
32
33 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
34 /*override*/;
35
36 virtual bool
37 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
38 /*override*/;
39
40 virtual bool mayConsumeFertilizer(::BlockSource& region) const /*override*/;
41
42 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
43 /*override*/;
44
45 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
46
47 virtual ::std::string buildDescriptionId(::Block const&) const /*override*/;
48
49 virtual ::AABB getCollisionShape(
50 ::Block const&,
52 ::BlockPos const&,
54 ) const /*override*/;
55
56 virtual bool isValidAuxValue(int value) const /*override*/;
57 // NOLINTEND
58
59public:
60 // member functions
61 // NOLINTBEGIN
62 MCAPI SeagrassBlock(::std::string const& nameId, int id);
63
64 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
65
66 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
67 // NOLINTEND
68
69public:
70 // static functions
71 // NOLINTBEGIN
72 MCAPI static bool trySpawnSeaGrass(::BlockSource& region, ::BlockPos const& pos);
73 // NOLINTEND
74
75public:
76 // constructor thunks
77 // NOLINTBEGIN
78 MCAPI void* $ctor(::std::string const& nameId, int id);
79 // NOLINTEND
80
81public:
82 // virtual function thunks
83 // NOLINTBEGIN
84 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
85
86 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
87
88 MCAPI bool
89 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
90
91 MCFOLD bool $mayConsumeFertilizer(::BlockSource& region) const;
92
93 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
94
95 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
96
97 MCAPI ::std::string $buildDescriptionId(::Block const&) const;
98
99 MCFOLD ::AABB $getCollisionShape(
100 ::Block const&,
101 ::IConstBlockSource const&,
102 ::BlockPos const&,
104 ) const;
105
106 MCFOLD bool $isValidAuxValue(int value) const;
107
108
109 // NOLINTEND
110
111public:
112 // vftables
113 // NOLINTBEGIN
114 MCAPI static void** $vftable();
115 // NOLINTEND
116};
Definition AABB.h:18
Definition Actor.h:113
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:17
Definition BlockSource.h:71
Definition Block.h:41
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition optional_ref.h:10