LeviLamina
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ScriptInputInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/actor/ScriptActorData.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { struct ClassBinding; }
11// clang-format on
12
13namespace ScriptModuleMinecraft {
14
15class ScriptInputInfo {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 96, ::ScriptModuleMinecraft::ScriptActorData> mPlayerData;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 ScriptInputInfo();
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCAPI explicit ScriptInputInfo(::ScriptModuleMinecraft::ScriptActorData const& playerData);
30
31 MCAPI void updatePlayerData(::ScriptModuleMinecraft::ScriptActorData const& playerData);
32 // NOLINTEND
33
34public:
35 // static functions
36 // NOLINTBEGIN
37 MCAPI static ::Scripting::ClassBinding bind();
38 // NOLINTEND
39
40public:
41 // constructor thunks
42 // NOLINTBEGIN
43 MCAPI void* $ctor(::ScriptModuleMinecraft::ScriptActorData const& playerData);
44 // NOLINTEND
45};
46
47} // namespace ScriptModuleMinecraft
Definition ScriptActorData.h:22
Definition ClassBinding.h:10