18 ::ll::TypedStorage<4, 12, ::Vec3> mPos;
19 ::ll::TypedStorage<4, 8, ::Vec2> mRot;
20 ::ll::TypedStorage<4, 4, float> mHeadYaw;
21 ::ll::TypedStorage<4, 4, int> mPositionSteps;
22 ::ll::TypedStorage<4, 4, int> mRotationSteps;
23 ::ll::TypedStorage<4, 4, int> mHeadYawSteps;
24 ::ll::TypedStorage<1, 1, bool> mMustBeCompleted;
25 ::ll::TypedStorage<1, 1, bool> mPlayerControlServerVehicle;
Definition EntityContext.h:15