LeviLamina
Loading...
Searching...
No Matches
GameInputDeviceStatus.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace GameInput::v2 {
6
7enum class GameInputDeviceStatus : int {
8 GameInputDeviceNoStatus = 0,
9 GameInputDeviceConnected = 1,
10 GameInputDeviceHapticInfoReady = 2097152,
11 GameInputDeviceAnyStatus = -1,
12};
13
14}