3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/block/ScriptFluidType.h"
8#include "mc/scripting/modules/minecraft/block/components/BaseScriptBlockActorComponent.h"
18namespace ScriptModuleMinecraft {
24 virtual bool _isValid()
const ;
30 MCAPI ::std::optional<int> _tryGetFillLevel()
const;
36 MCAPI static ::ScriptModuleMinecraft::ScriptFluidType
39 MCAPI static ::std::optional<
45 ::std::string
const& typeId
52 MCAPI
bool $_isValid()
const;
Definition BlockActor.h:29
Definition BlockSource.h:71
Definition BaseScriptBlockActorComponent.h:10
Definition ScriptBlockFluidContainerComponent.h:20
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12