LeviLamina
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DelayedAttackGoal Member List

This is the complete list of members for DelayedAttackGoal, including all inherited members.

$appendDebugInfo(::std::string &str) const (defined in DelayedAttackGoal)DelayedAttackGoal
$canBeInterrupted() (defined in BaseGoal)BaseGoal
$canContinueToUse() (defined in DelayedAttackGoal)DelayedAttackGoal
$canUse() (defined in DelayedAttackGoal)DelayedAttackGoal
$ctor(::Mob &mob, ::std::string name, ::GoalId const &goalId) (defined in DelayedAttackGoal)DelayedAttackGoal
$dtor() (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
$getAttackTicksResetValue() const (defined in DelayedAttackGoal)DelayedAttackGoal
$getGoalId() const (defined in BaseGoal)BaseGoal
$isTargetGoal() const (defined in BaseGoal)BaseGoal
$onPlayerDimensionChanged(::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) (defined in BaseGoal)BaseGoal
$start() (defined in DelayedAttackGoal)DelayedAttackGoal
$stop() (defined in DelayedAttackGoal)DelayedAttackGoal
$tick() (defined in DelayedAttackGoal)DelayedAttackGoal
$vftable()DelayedAttackGoalstatic
_attemptAttackTarget(::Actor &target, bool canReachTarget, bool hasLineOfSight) (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
_attemptMoveToTargetPosition(::Actor const &target, bool canReachTarget, float targetDistanceSq) (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
_canReachTarget(::Mob const &mob, ::Vec3 const &targetPosition, float attackReachSq, float targetMinY, float targetMaxY, float targetXZDistanceSqr, int attackTicks) (defined in MeleeAttackGoal)MeleeAttackGoalstatic
_canReachTargetLegacy(::Mob const &mob, ::Vec3 const &, float attackReachSq, float targetMinY, float targetMaxY, float targetXZDistanceSqr, int attackTicks) (defined in MeleeAttackGoal)MeleeAttackGoalstatic
_getNavigatingMob() const (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
_getNavigationComponent() const (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
_isNavigationDoneOrStuck() const (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
_isTargetInLineOfSight(::Mob const &mob, ::Actor const &target) (defined in MeleeAttackGoal)MeleeAttackGoalstatic
_isTargetInLineOfSightLegacy(::Mob const &mob, ::Actor const &target) (defined in DelayedAttackGoal)DelayedAttackGoalstatic
_targetPositionPutsMobInSun() (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
appendDebugInfo(::std::string &str) const (defined in DelayedAttackGoal)DelayedAttackGoalvirtual
AttackReachEvaluator typedef (defined in MeleeAttackGoal)MeleeAttackGoal
canBeInterrupted() (defined in BaseGoal)BaseGoalvirtual
canContinueToUse() (defined in DelayedAttackGoal)DelayedAttackGoalvirtual
canUse() (defined in DelayedAttackGoal)DelayedAttackGoalvirtual
DelayedAttackGoal() (defined in DelayedAttackGoal)DelayedAttackGoal
DelayedAttackGoal(::Mob &mob, ::std::string name, ::GoalId const &goalId) (defined in DelayedAttackGoal)DelayedAttackGoal
getAttackTicksResetValue() const (defined in DelayedAttackGoal)DelayedAttackGoalvirtual
getGoalId() const (defined in BaseGoal)BaseGoal
isTargetGoal() const (defined in BaseGoal)BaseGoalvirtual
LineOfSightEvaluator typedef (defined in MeleeAttackGoal)MeleeAttackGoal
mAttackDurationTicks (defined in DelayedAttackGoal)DelayedAttackGoal
mAttackFlag (defined in DelayedAttackGoal)DelayedAttackGoal
mAttackOnce (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mAttackTicks (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mAttackTypes (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mCanSpreadOnFire (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mCooldownTicks (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
MeleeAttackBaseGoal(MeleeAttackBaseGoal const &) (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
MeleeAttackBaseGoal() (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
MeleeAttackBaseGoal(::Mob &mob, ::std::string name, ::GoalId const &goalId) (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
MeleeAttackGoal() (defined in MeleeAttackGoal)MeleeAttackGoal
MeleeAttackGoal(::Mob &mob, ::std::string name, ::GoalId const &goalId) (defined in MeleeAttackGoal)MeleeAttackGoal
mHasAttacked (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mHitDelayTicks (defined in DelayedAttackGoal)DelayedAttackGoal
MIN_3D_ATTACK_VERSION() (defined in MeleeAttackGoal)MeleeAttackGoalstatic
MIN_HIT_THROUGH_WALL_FIX_VERSION() (defined in MeleeAttackGoal)MeleeAttackGoalstatic
mLastCachedTargetPosition (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mLineOfSightEvaluator (defined in MeleeAttackGoal)MeleeAttackGoal
mMaxHeadRotationY (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mMaxRotationX (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mMeleeFov (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mMinLineOfSightFixVersion() (defined in DelayedAttackGoal)DelayedAttackGoalstatic
mMob (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mName (defined in BaseGoal)BaseGoal
mNavigation (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mOnAttack (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mOnKill (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mPostPathingTicks (defined in DelayedAttackGoal)DelayedAttackGoal
mRandomStopInterval (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mReachEvaluator (defined in MeleeAttackGoal)MeleeAttackGoal
mReachMultiplier (defined in MeleeAttackGoal)MeleeAttackGoal
mRequiredControlFlags (defined in BaseGoal)BaseGoal
mSetPersistent (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mSound (defined in DelayedAttackGoal)DelayedAttackGoal
mTarget (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
mTypeId (defined in BaseGoal)BaseGoal
onPlayerDimensionChanged(::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) (defined in BaseGoal)BaseGoalvirtual
operator=(MeleeAttackBaseGoal const &) (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoal
start() (defined in DelayedAttackGoal)DelayedAttackGoalvirtual
stop() (defined in DelayedAttackGoal)DelayedAttackGoalvirtual
tick() (defined in DelayedAttackGoal)DelayedAttackGoalvirtual
~BaseGoal() (defined in BaseGoal)BaseGoalvirtual
~MeleeAttackBaseGoal() (defined in MeleeAttackBaseGoal)MeleeAttackBaseGoalvirtual
~MeleeAttackGoal()=default (defined in MeleeAttackGoal)MeleeAttackGoalvirtual