LeviLamina
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GlowSquid.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorEvent.h"
8#include "mc/world/actor/animal/Squid.h"
9
10// auto generated forward declare list
11// clang-format off
13class ActorHurtResult;
14class BlockPos;
15struct HurtParameters;
16// clang-format on
17
18class GlowSquid : public ::Squid {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartTime;
23 ::ll::TypedStorage<1, 1, bool> mGoingDark;
24 // NOLINTEND
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual void normalTick() /*override*/;
30
31 virtual void handleEntityEvent(::ActorEvent id, int data) /*override*/;
32
33 virtual float _getWalkTargetValue(::BlockPos const& pos) /*override*/;
34
35 virtual ::ActorHurtResult
36 _hurt(::ActorDamageSource const& source, float damage, ::HurtParameters const& hurtParameters) /*override*/;
37
38 virtual ::SharedTypes::Legacy::LevelSoundEvent _getInkSquirtSoundEvent() const /*override*/;
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI void $normalTick();
45
46 MCAPI void $handleEntityEvent(::ActorEvent id, int data);
47
48 MCFOLD float $_getWalkTargetValue(::BlockPos const& pos);
49
50 MCAPI ::ActorHurtResult
51 $_hurt(::ActorDamageSource const& source, float damage, ::HurtParameters const& hurtParameters);
52
53 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $_getInkSquirtSoundEvent() const;
54
55
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCAPI static void** $vftable();
62 // NOLINTEND
63};
Definition ActorDamageSource.h:18
Definition ActorHurtResult.h:5
Definition BlockPos.h:17
Definition GlowSquid.h:18
Definition HurtParameters.h:8