LeviLamina
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StickInGroundSubcomponentDefinition.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/shared_types/v1_26_50/actor/ProjectileOnHitSubcomponent.h"
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namespace
SharedTypes::v1_26_50 {
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struct
StickInGroundSubcomponentDefinition
:
public
::SharedTypes::v1_26_50::ProjectileOnHitSubcomponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, float> mShakeTime;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual ::std::string_view
const
getName()
const
/*override*/
;
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::std::string_view
const
& NAME();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::std::string_view
const
$getName()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
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}
// namespace SharedTypes::v1_26_50
SharedTypes::v1_26_50::ProjectileOnHitSubcomponent
Definition
ProjectileOnHitSubcomponent.h:7
SharedTypes::v1_26_50::StickInGroundSubcomponentDefinition
Definition
StickInGroundSubcomponentDefinition.h:10
SharedTypes::v1_26_50::StickInGroundSubcomponentDefinition::$vftable
static MCAPI void ** $vftable()
src
mc
deps
shared_types
v1_26_50
actor
StickInGroundSubcomponentDefinition.h
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