LeviLamina
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ScriptActorContainerClosedAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/ScriptContainerAccessSource.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActor; }
12namespace ScriptModuleMinecraft { struct ScriptActorContainerAccessAfterEventIntermediateData; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // ScriptActorContainerClosedAfterEvent inner types define
22
23public:
24 // member variables
25 // NOLINTBEGIN
26 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mActor;
27 ::ll::TypedStorage<8, 40, ::ScriptModuleMinecraft::ScriptContainerAccessSource> mCloseSource;
28 // NOLINTEND
29
30public:
31 // static functions
32 // NOLINTBEGIN
33 MCAPI static ::Scripting::ClassBinding bind();
34 // NOLINTEND
35};
36
37} // namespace ScriptModuleMinecraft
Definition ScriptActor.h:64
Definition ScriptActorContainerAccessAfterEventIntermediateData.h:10
Definition ScriptActorContainerClosedAfterEvent.h:18
Definition ClassBinding.h:10