LeviLamina
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MeshColorSource.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Editor::Mesh {
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struct
MeshColorSource {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnk66f33d;
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::ll::UntypedStorage<1, 1>
mUnk4eab6a;
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::ll::UntypedStorage<8, 32>
mUnkb2ca18;
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::ll::UntypedStorage<8, 24>
mUnk7ee11c;
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// NOLINTEND
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public
:
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// prevent constructor by default
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MeshColorSource& operator=(MeshColorSource
const
&);
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MeshColorSource();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
MeshColorSource
(
::Editor::Mesh::MeshColorSource
const
&);
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MCNAPI
bool
operator==
(
::Editor::Mesh::MeshColorSource
const
& rhs)
const
;
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MCNAPI
~MeshColorSource
();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCNAPI
void
*
$ctor
(
::Editor::Mesh::MeshColorSource
const
&);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
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}
// namespace Editor::Mesh
Editor::Mesh::MeshColorSource
Definition
MeshColorSource.h:7
Editor::Mesh::MeshColorSource::~MeshColorSource
MCAPI ~MeshColorSource()
Editor::Mesh::MeshColorSource::$dtor
MCAPI void $dtor()
Editor::Mesh::MeshColorSource::operator==
MCAPI bool operator==(::Editor::Mesh::MeshColorSource const &rhs) const
Editor::Mesh::MeshColorSource::MeshColorSource
MCAPI MeshColorSource(::Editor::Mesh::MeshColorSource const &)
Editor::Mesh::MeshColorSource::$ctor
MCAPI void * $ctor(::Editor::Mesh::MeshColorSource const &)
ll::UntypedStorage
Definition
Alias.h:14
src
mc
common
editor
MeshColorSource.h
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for LeviLamina by
1.16.1