LeviLamina
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ScrollbarBoxComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/ComponentReceiveActionType.h"
7#include "mc/client/gui/controls/UIComponent.h"
8
9// auto generated forward declare list
10// clang-format off
13class UIControl;
14class VisualTree;
15struct ScreenEvent;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::UIControl>> mScrollView;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual ::std::unique_ptr<::UIComponent> clone(::UIControl& cloneOwner) const /*override*/;
29
30 virtual void reset() /*override*/;
31
32 virtual ::ComponentReceiveActionType receive(
33 ::VisualTree& visualTree,
34 ::ScreenInputContext& context,
35 ::UIAnimationController& animationController,
36 ::ScreenEvent const& screenEvent
37 ) /*override*/;
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43 MCAPI ::std::unique_ptr<::UIComponent> $clone(::UIControl& cloneOwner) const;
44
45 MCFOLD void $reset();
46
47 MCAPI ::ComponentReceiveActionType $receive(
48 ::VisualTree& visualTree,
49 ::ScreenInputContext& context,
50 ::UIAnimationController& animationController,
51 ::ScreenEvent const& screenEvent
52 );
53 // NOLINTEND
54};
Definition ScreenInputContext.h:5
Definition ScrollbarBoxComponent.h:5
Definition UIAnimationController.h:5
Definition UIComponent.h:5
Definition UIControl.h:5
Definition VisualTree.h:5
Definition ScreenEvent.h:5