LeviLamina
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FacetPlayerData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/resources/AllowListProfileImage.h"
7#include "mc/client/realms/Player.h"
8#include "mc/client/realms/PlayerRole.h"
9#include "mc/client/realms/RealmStoriesPlayerRole.h"
10#include "mc/client/realms/stories/FetchStatus.h"
11
12// auto generated forward declare list
13// clang-format off
14namespace Realms::Stories { class FacetStateManager; }
15// clang-format on
16
17namespace OreUI::RealmsStories {
18
19struct FacetPlayerData {
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 416, ::Realms::Stories::Player> mPlayer;
24 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::Realms::Stories::FacetStateManager>> mStoriesFacetStateManager;
25 ::ll::TypedStorage<8, 144, ::OreUI::AllowListProfileImage> mProfileImage;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCAPI ::Realms::Stories::FetchStatus getFetchProfileStatus() const;
32
33 MCAPI ::std::string const& getGamerTag() const;
34
35 MCAPI bool getHasAccepted() const;
36
37 MCAPI bool getHasOptedIn() const;
38
39 MCAPI bool getIsPlayingOnRealm() const;
40
41 MCFOLD int64 getLastSeenTime() const;
42
43 MCAPI bool getOnlineStatus() const;
44
45 MCAPI ::OreUI::AllowListProfileImage const& getProfileImage() const;
46
47 MCAPI ::Realms::Stories::RealmStoriesPlayerRole getRealmStoriesRole() const;
48
49 MCAPI ::Realms::PlayerRole getRealmsRole() const;
50
51 MCFOLD ::std::string const& getXuid() const;
52 // NOLINTEND
53
54public:
55 // static variables
56 // NOLINTBEGIN
57 MCAPI static ::std::add_lvalue_reference_t<char const[29]> NAME();
58 // NOLINTEND
59};
60
61} // namespace OreUI::RealmsStories
Definition FacetStateManager.h:7
Definition FacetPlayerData.h:7