26 virtual ::ItemStack& use(
::ItemStack& instance,
::Player& player, ::HandSlot handSlot)
const ;
28 virtual bool isThrowable()
const ;
30 virtual ::Actor* createProjectileActor(
46 MCAPI ::ItemStack& $use(
::ItemStack& instance,
::Player& player, ::HandSlot handSlot)
const;
48 MCFOLD
bool $isThrowable()
const;
50 MCAPI ::Actor* $createProjectileActor(
65 MCAPI
static void** $vftable();