3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/input/TouchMoveAndTurnControlState.h"
7#include "mc/deps/input/TouchPointResults.h"
8#include "mc/deps/input/TouchTurnControlState.h"
9#include "mc/deps/input/TouchTurnState.h"
24 ::ll::TypedStorage<8, 24, ::TouchPointResults> mTouchPointResults;
25 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::TouchControl>>> mControls;
26 ::ll::TypedStorage<8, 8, ::TouchTurnInteractControl*> mTurnInteractControl;
27 ::ll::TypedStorage<8, 8, ::TouchMoveAndTurnInteractControl*> mTouchMoveAndTurnInteractControl;
28 ::ll::TypedStorage<4, 4, int> mScreenWidth;
29 ::ll::TypedStorage<4, 4, int> mScreenHeight;
30 ::ll::TypedStorage<8, 8, uint64> mControlOptionEditorId;
31 ::ll::TypedStorage<4, 4, ::TouchTurnState> mPrevState;
32 ::ll::TypedStorage<8, 32, ::TouchTurnControlState> mPrevTouchTurnControlState;
33 ::ll::TypedStorage<8, 152, ::TouchMoveAndTurnControlState> mPrevTouchMoveAndTurnControlState;
34 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<uint, int>>> mActivePointers;
40 MCAPI
void addConditionalGuiPassthrough(
41 ::BindingFactory
const& bindingFactory,
43 ::std::string
const& buttonName,
48 MCAPI
void addCustomZone(::BindingFactory
const& bindingFactory, uint areaBindingName, uint conditionName);
50 MCAPI
void addTouchControlEditor(
51 ::BindingFactory
const& bindingFactory,
53 uint mainPanelAreaBindingName,
54 uint subPanelAreaBindingName,
55 uint conditionBindingName
58 MCAPI
void clearControls(::InputEventQueue& eventQueue);
60 MCAPI ~TouchControlSet();
Definition BindingFactory.h:5
Definition TouchControlSet.h:5
Definition TouchControl.h:5
Definition TouchMoveAndTurnInteractControl.h:5
Definition TouchTurnInteractControl.h:5