LeviLamina
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ScriptDataDrivenActorTriggerEventFilterData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/ScriptActorEventFilterData.h"
7
8// auto generated forward declare list
9// clang-format off
10class HashedString;
11struct ActorUniqueID;
12// clang-format on
13
14namespace ScriptModuleMinecraft::EventFilters {
15
16struct ScriptDataDrivenActorTriggerEventFilterData {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 32, ::std::string> mEventType;
21 ::ll::TypedStorage<8, 56, ::ScriptModuleMinecraft::EventFilters::ScriptActorEventFilterData> mActorData;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 ScriptDataDrivenActorTriggerEventFilterData();
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCAPI ScriptDataDrivenActorTriggerEventFilterData(
32 ::std::string const& eventType,
33 ::ActorUniqueID const& actorId,
34 ::HashedString const& typeIdHash
35 );
36
37 MCAPI ~ScriptDataDrivenActorTriggerEventFilterData();
38 // NOLINTEND
39
40public:
41 // constructor thunks
42 // NOLINTBEGIN
43 MCAPI void* $ctor(::std::string const& eventType, ::ActorUniqueID const& actorId, ::HashedString const& typeIdHash);
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49 MCFOLD void $dtor();
50 // NOLINTEND
51};
52
53} // namespace ScriptModuleMinecraft::EventFilters
Definition HashedString.h:5
Definition ActorUniqueID.h:5